College
Buchtel College of Arts and Sciences
Date of Last Revision
2024-06-04 06:51:02
Major
Psychology
Honors Course
PSYC 498-003 INS 11743
Number of Credits
4
Degree Name
Bachelor of Science
Date of Expected Graduation
Spring 2024
Abstract
This project attempts to discover the importance of several cognitive traits in esports performance, specifically League of Legends. The traits (performance indicators) measured are frustration tolerance, locus of control, self-efficacy, and intrinsic/extrinsic motivation. Participants will take several existing tests to measure each trait, as well as provide their League of Legends username(s) so that their results can be compared to their in-game performance. I hypothesize a positive relationship between League of Legends rank and frustration tolerance, internal locus of control, intrinsic motivation, and self-efficacy. I hypothesize a negative relationship between rank and external locus of control, extrinsic motivation, and frustration intolerance. Participants' scores on each measure will be analyzed for significance and compared to both their current rank as a percentile and their historical ranking. We hope to suggest a relationship between these performance indicators and long-term improvement by analyzing which indicators are most prevalent in players who are improving over time.
Research Sponsor
Dr. Kevin Kaut
First Reader
Dr. Jessica Otto
Second Reader
Dr. Andrea Snell
Honors Faculty Advisor
Dr. Charles A. Waehler
Proprietary and/or Confidential Information
No
Recommended Citation
Fant, Emerson, "Cognitive Indicators of Performance in League of Legends Players" (2024). Williams Honors College, Honors Research Projects. 1796.
https://ideaexchange.uakron.edu/honors_research_projects/1796