College

College of Health Professions (CHP)

Date of Last Revision

2020-05-07 13:09:53

Major

Exercise Science - Physiology

Honors Course

5550:430

Number of Credits

2

Degree Name

Bachelor of Science

Date of Expected Graduation

Spring 2020

Abstract

Esports is rapidly growing and gaining popularity, however there is a lack of research regarding physical activity levels of eSport athletes, especially those at the collegiate level. This study summarizes the current research and findings related to exercise, overall health, and video game performance. All varsity eSport athletes for The University of Akron varsity team were “participants” in this study. A survey tool was designed through Qualtrics (Qualtrics 2020© Provo, UT), an online survey instrument, to assess current physical activity levels, preferences and tolerance for exercise intensity, and perceptions about how physical activity affects gaming performance. This survey was distributed to The University of Akron eSports varsity team. However, due to the Coronavirus COVID-19 pandemic of 2020, the results were unable to be collected and analyzed. This survey instrument can serve as a baseline for further research on this topic, particularly concerning eSports training programs.

Research Sponsor

Judith A. Juvancic-Heltzel

First Reader

Rachele Kappler

Second Reader

Stacey Buser

Honors Faculty Advisor

Rachele Kappler

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