Honors Research Projects from 2022
Lapnitor: A web service that protects your laptop from theft., Michael Ameteku
Resume Parser and Job Search, Stephan Gunawardana
Penetration Testing in a Small Business Network, Lee Kandle
The Utility of Electroencephalography for User Input, Caleb Maurice
Performing a Penetration Test on a Storage Network, Scott Moskal
Data Processing in a Database Management System Using Parallel Processing, Stephen Shears
Sportiasts, Yuvraj Subedi
Vehicle Maintenance Tracking Program, Jared Tomlinson
Honors Research Projects from 2021
Natural User Interface Based American Sign Language Tutoring Program, Bryce J. Allen
The youPlanner, Taylor Burgess
Guitar Store Inventory, Alexander DiDonato
Understanding the research and applications of quantum computing, Joshua Foss
Exploring Plane Partitions, Nicholas Heim
Online Marketplace, Devin Hopkins
Interactive Virtual Reality Reading Experience, Nathaniel Shetler
Preforming a Vulnerability Assessment on a Secured Network, Mathias Sovine
Source Code Comment Classification Artificial Intelligence, Cole Sutyak
Secure Network Access via LDAP, Nicholas Valaitis
Football’s Future: An Analytical Interpretation of the Premier League, Hunter Witeof
Honors Research Projects from 2019
Building Recommendation Systems, Orion Davis
Honors Research Projects from 2018
Pip: An Abstract Dataplane and Virtual Machine, Samuel Goodrick
Smart-Teleprompter: An Online Teleprompter with Text Editing, Mikyla Wilfred
Honors Research Projects from 2017
Creating a Game with Procedural Generation, Kirsten Baker
Honors Research Projects from 2016
srcMX: A GUI Application for srcML, Brian Kovacs
Honors Research Projects from 2015
Electronic Health Record Simulator, Samuel M. Brown
Generalized Mapping and Object Removal, Duncan Campbell
Analysis of Password Cracking Methods & Applications, John A. Chester
Creating a Mobile Game, Timothy Jasany
Honors Project Database UI Redesign, Fred L. Johnson Jr.
Constrained Templates in C++, Braden L. Obrzut
In Game Engine Documentation, Zachary A. Pierce
An Investigation in Implementing a C++ Voxel Game Engine with Destructible Terrain, Michael W. Wilder